Digital Environment Workflow From Concept Sketch to 3D Render with Mark Lefitz | 5.71GB
In this two-disc set, Mark Lefitz creates a fully realized 3D model from an original concept painting by Feng Zhu. He discusses the analysis and setup of the shot, and demonstrates his techniques for efficiently creating a 3D environment using Maya’s polygon and NURBS tool-kit.
cmiVFX Houdini Fractals Clouds and Terrains project files | 674Mb
This video covers a detailed workflow within VEX nodes to allow the viewer to have a deep understanding on creating professional shots for such natural effects. The educational structure for this video, gears all users up to be able to follow its contents from beginning to end. This in depth introduction to Fractals will add an essential knowledge to all Houdini artists wanting to move to the next level.