In this intensive, mesh modeling training series, you will be taken through the complete process of modeling a very detailed, sci-fi vehicle in Blender. The series makes use of modeling sheets and concept art by David Revoy. This series is presented in such a way to be ideal for all levels of users. Each tool used is explained along the way for new users but the topics presented will intrigue even the most advanced modelers. Throughout this series you will learn extensive modeling techniques, mesh topology, and workflows for creating a manageable model in relatively little time.
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