We will focus on creating a digital maquette that can be used for creating a illustration as well as a 3D print. The first maquette will be a bust, a portrait sculpture that shows the head and shoulders of the character. For the second project we will be creating a full body design. I will be sharing the same process I use when designing creatures and characters for film projects.
Home Page: _http://workshops.cgsociety.org/courseinfo.php?id=374