cmiVFX has released their first video of the brand new Autodesk Mudbox Beginners Quickstart by Wayne Robson. It has been four years since Wayne's last workshop. Alot has changed since then. He will be covering EVERYTHING from the ground up in Mudbox. Wayne will get you to up to speed FAST. The lesson will culminate in a full project on how to sculpt liquids. This workshop is NOT the typical intro. The methods and approaches taught here are the result of years of practical use in production. Wayne was the first to receive an Autodesk masters award for Mudbox. Take the chance now to learn to sculpt in Mudbox from someone who knows the app like the back of his hand.
Short Description Master sculptor, Wayne Robson offers a comprehensive course intended for abject beginners. Autodesk Mudbox is a recognized production tool. Learn to use this application from one of the best in its use.
Interface This a tour around the interface of Mudbox explaining in full what everything is, what it does and what it affects.
Posing and Stencils In this video we will be covering posing both a rigged and unrigged imported mesh. We also cover some tricks with stencils.
UV's and Maps In this bit we cover maps and UV's within Mudbox: importing / exporting your mesh along with how to extract all the different map types such as vector displacement/ displacement / ambient occlusion / etc.
Wacom and Vector Displacements In this one we cover how Wayne sets up his Wacom. These settings can be complex, so you will benefit from my years of experience. Next, i will be touching on the theory of vector displacement and how it differs from standard displacement.
Turntable and Render Here we learn how to render out a turn-table, export an image and how to get the best out of the viewport filters.
Tiled_Texture_Sets This chapter reveals how to easily create a tileable texture set in Mudbox. These can be tricking and time consuming. Done correctly you will build sets of textures that are useful for years of modeling.
Mudwalker and Reducto Here is an in-depth explanation of Wayne Robson's plugin MudWalker and its accompanying stand alone application ReDucto. Both MudWalker X and ReDucto are free to all and programmed by Wayne himself. (Windows OS only)
Customization of Layout Over the years I have tried many ways to work more efficiently in Mudbox. This chapter explores viewport layout customization for Mudbox and how to create a number of layouts either for tasks you regularly perform or to be more productive.
Sculpted Liquids Preview Lets explore the concepts of the next lesson. This bit is a quick look at the meshes, output and how we are about to accomplish liquids within Mudbox.
Sculpted Liquids Its finally time to start the hand sculpted liquids project that we will take to 100% completion in real time. This is a great demo project that is outside of the usual 'wrinkly old men, Amazonian women and monsters'. it is also a very good beginners project that includes the use of all previous chapter content.