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Digital - Tutors - Creating a Retro Space Girl in Maya and MODO
Digital - Tutors - Creating a Retro Space Girl in Maya and MODO | 1.26 GB Maya 2010, ZBrush 4R5, MODO 701
In this tutorial we will learn about taking a concept through all stages of production and creating a nicely rendered still at the end.
Throughout these lessons we will learn about concept, gathering reference, and using that reference to block out your shape or character. We will then take this concept into ZBrush for a quick displacement pass. Finally, we will learn about MODO and how to set up our shaders and textures in that package. Once we're happy with our settings we will render out a beauty still of our model.