Saturday, 21.12.2024, 11:07welcome Guest | RSS
3D Studio
Search
Site Menu
Login form
Categories list
3D Models [143]
Tutorials [3043]
Books [86]
3Ds Photo [6]
Textures [39]
Magazines [215]
Footage [25]
Calendar
Add friend facebook
Friends Site




Код нашей кнопки:
Code of our button:


AD
NEWS PARTNERS

Archive


Home » 2013 » June » 10 » Digital - Tutors - Creating Game Weapons in 3ds Max and ZBrush


22:09
Digital - Tutors - Creating Game Weapons in 3ds Max and ZBrush



Digital - Tutors - Creating Game Weapons in 3ds Max and ZBrush | 559.45 MB


What you will learn
In this course we will use a 3ds Max to ZBrush workflow to build and texture a detailed battle axe. In this course we'll go through the process of building a detailed 3d battle axe, complete with normal maps and textures, using both 3ds Max and ZBrush. Throughout the training, we'll illustrate some of the ways you can use these packages together. We'll start by creating the base axe geometry from scratch in 3ds Max. We'll then completely sculpt and paint the axe in ZBrush using a variety of techniques. To finish up, we'll generate maps for the color and sculpted detail and reapply those in 3ds Max. In the end, you'll have a better understanding of the workflow of building and sculpting high resolution props and set pieces with 3ds Max and ZBrush and creating usable assets from them.

Software used
ZBrush 3.1 and up, 3ds Max 2010 and up

Homepage:_www.digitaltutors.com/11/training.php?pid=152

Rapidgator.net

Extabit.com

Uploaded.net
Category: Tutorials | Views: 636 | Added: Maxo | Rating: 0.0/0


Total Comments: 0
Add a comment Only registered users can.
[ Register | Login ]
Мини-чат
news
AD
uploaded.to

Rapidgator.net

Our poll
Основная программа, которой вы пользуетесь : The main program you are using:
Total of answers: 2842
Archive of records
Statistics

Total online: 67
Guests: 67
Users: 0
IP
Statistics
Search