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Home » 2013 » April » 16 » Digital-Tutors – Creating Run Cycles in CINEMA 4D


04:11
Digital-Tutors – Creating Run Cycles in CINEMA 4D



Digital-Tutors – Creating Run Cycles in CINEMA 4D
Tutor Delano Athias | Runtime 2h 20m | Level Intermediate | Project Files Included | Software used CINEMA 4D R14 | MB


In this CINEMA 4D training we will learn how to use CINEMA 4D's animation tools to create a convincing run cycle.
We'll start by taking a look at our rig and figuring out a rotation order that would work best for our needs. We'll then jump right in an start blocking in the run: adding extremes and breakdowns. Once this step is finished, we'll begin polishing the animation, which includes refining arcs, achieving realistic weight, as well as solidifying each pose. We'll also learn how to mirror animation to work faster, as well as how to translate the run forward.
In the end, you'll not only learn how to animate a run cycle, but you'll learn techniques that can be used to improve the quality of your animations.

Home:_digitaltutors.com/tutorial/1103-Creating-Run-Cycles-in-CINEMA-4D

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