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FXPHD - MDO101: Introduction to modo Part 2
FXPHD - MDO101: Introduction to modo Part 2 l 4.7 GB
In this course, we are going to pick up where we left off and continue to explore a few of the more advanced features in Modo. We'll focus on learning how to work with Pixar Sub-Division Surfaces, the retopology tools, Recoil and Replicators by working on finishing the 3D model of an old steam locomotive. You want your train to move, right?
We take advantage of the Modo constraint system to rig our train and make it animatable. To wrap things up, we also look at how to incorporate the particle painting system, volumetric effects and fur for the final shot and render of our steam locomotive. Sit down, strap in and get ready for an exciting conclusion to the Introduction to Modo!
Home Page: _http://www.fxphd.com/fxphd/courseDetails.php?idCourse=359