In the first installment of his new Photoshop Extended One-on-One series, Deke McClelland covers the basic techniques for working with 3D in Photoshop, showing how to create textured type and drawing objects that can be manipulated in 3D space. The course covers creating 3D type with Repoussé; moving, scaling, and rotating objects along the X, Y, and Z axes; applying materials to create believable textures; adding realism with lighting, shadows, and contrast; and more. Exercise files are included with the course.
Topics include:
* Creating basic 3D shapes * Converting 2D art to 3D * Using the Camera Rotate tool * Cutting holes from shapes * Rotating and positioning by the numbers * Importing a model from Google SketchUp * Assigning materials and lights * Setting orientation and position * Designing a custom bump map * Modifying the attributes of a material * Adding a person to a 3D scene