Saturday, 21.12.2024, 11:23welcome Guest | RSS
3D Studio
Search
Site Menu
Login form
Categories list
3D Models [143]
Tutorials [3043]
Books [86]
3Ds Photo [6]
Textures [39]
Magazines [215]
Footage [25]
Calendar
Add friend facebook
Friends Site




Код нашей кнопки:
Code of our button:


AD
NEWS PARTNERS

Archive


Home » 2011 » March » 12 » Rigging 101: Skeletons Maya Techniques with Alex Alvarez


00:18
Rigging 101: Skeletons Maya Techniques with Alex Alvarez


We begin by discussing the core concepts_of_skeleton creation: how to create joint chains and manage hierarchies, IK versus FK, and how to test behavior with a quick IK rig. We create Jester's skeleton in realtime, while explaining all of the required steps to ensure proper behavior down the road. With Jester's skeleton created, we now clean it up and prepare it for skinning and control rigs. At this point you will know everything you need to know in order to create skeletons for your own characters or creatures.


Chapters
1.Joint Creation Fundamentals
2.Creating Jester's Skeleton
3.Clean Up

filesonic.com


fileserve.com
Category: Tutorials | Views: 1102 | Added: defaultNick | Tags: 101:, Skeletons, alex, Maya, Alvarez, with, Techniques, rigging | Rating: 0.0/0


Total Comments: 1
1 javier4d  
0
my friend u are awesome thanks, gracias hermano

Add a comment Only registered users can.
[ Register | Login ]
Мини-чат
news
AD
uploaded.to

Rapidgator.net

Our poll
Основная программа, которой вы пользуетесь : The main program you are using:
Total of answers: 2842
Archive of records
Statistics

Total online: 55
Guests: 55
Users: 0
IP
Statistics
Search