In this course, veteran author and animator Chad Perkins explores Trapcode Particular, an industry-standard Adobe After Effects plugin for generating particle effects. After exploring the menu structure, basic operations, and some key tips and tricks, the course tackles a series of short projects that represent the kinds of design and animation tasks that motion graphics or VFX artists can create, such as camera flashes, smoke, sparks, or even a flock of birds.
Topics include: *Understanding the Particular paradigm *Working with different emitter types *Understanding the curve-drawing interface *Animating the emitter's position *Adjusting the particles' life span *Using custom particles *Using Particular's auxiliary particles *Integrating the After Effects lights and cameras *Using a motion path *Working with gravity and wind *Using movies as particles