Product Design Rendering Essentials Lighting and Shading in StudioTools with Dustin Brown
StudioTools is a workhorse application for many industrial designers, but much of its functionality is buried within complex option windows and cryptically named settings. In this DVD, industrial designer Dustin Brown demystifies the rendering process in StudioTools. He covers not only critical settings within the software, but also presents his unique approach to planning, lighting and shader creation.
In this DVD, director Aristomenis (Meni) Tsirbas begins a special series that chronicles the process of creating a short film from scratch. The first volume reveals the crucial initial steps for getting a short film off the ground. The second volume builds on the first by taking his first-pass concept designs and refining them into usable guides for 3D modeling.
This pair of tutorials, especially Volume 2, are extremely hard to come by. Enjoy in good health! :)
Intuitive Animation with Robert Kuczera High Velocity Production, Feature Quality Results | 878 MB
In this DVD Robert Kuczera guides you through his character animation process from beginning to end. He first describes how to prepare the Maya Workspace to improve and optimize your workflow. Next, he shows how to prepare a scene for animation and animate the character.
cmiVFX launches its latest training for the SideFX Houdini premiere digital visual effects animation software package. Why build one kick ass VFX video when two is twice as nice! We have never been more fired up to release a training video in the history of this company.
in this series of videos Nick shows how to use ZBrush as a 3D digital sculpting tool. He covers everything from working with brushes, using masks, posing the creature with the transpose tool, and 3D layers. The base torso mesh is provided as an .obj and the final sculpt is provided as a .ZTL.
In this tutorial Nick shows how to use Photos as masks to build controlled displacement on our model inside of ZBrush. He uses textures, alphas, Zbrush deformation tools and 3D layers. The Final 3D ZTool and images are provided with the tutorial.