PhotoshopCAFE HDR and Photoshop (CS5) SECOND EDITION | 993 MB
Video: avc1 MPEG4 (H264) .MP4 | 4h | Resolution: 946x592 | Audio: mp4a AAC 44.1KHz This video will serve as your easy to follow and informative guide to the world of HDR. You will be getting results better than you dreamed of with maximum ease. Colin explains in Plain-English all you need to get going in HDR. All new and expanded for Photoshop CS5 and Photomatix 4.
UV Mapping 101 Maya UV Techniques with Kevin Hudson | 908 MB
In this DVD, Kevin guides the beginning modeler through the concepts and complexities of the UV layout process in Maya. It is essential that UVs are laid out properly so that 3D models can smoothly proceed into the texturing process.
3D GARAGE – modo 501 Signature Course English | AVC1 1280×720 | AAC 64 Kbps | 5.52 GB Genre: eLearning
The 3D GARAGE.com modo 501 Signature Course will introduce you to modo 501, from the new interface, to the new modeling tools, fur, inverse kinematics, contraints, Pixar subdivisions, updated animation pipeline, assemblies and groups, plus much more. 9 HOURS on DVD-ROM that plays on both Mac and PC in high resolution, high quality 3DGarage.com is known for.
The Camaro training DVD | ISO 3GB Genre: Video training
Product Freatures * The world's first ever complete car design, rigging, and Animation DVD • Become an Animation Legend with the "Camaro" Training DVD • Turn On your Creativ engine , smoke some tyres, and Make History• It is your chance now to rediscover the fascinating world of 3D and learn how to
Introduction to Maya Fluid Effects Volume One: Smoke and Flames | Size 1.84 GB
This DVD consists of five stand-alone lessons that cover various techniques using Maya's fluid dynamics. In each lesson, Wayne walks you through his process, providing the viewer with a greater understanding of how to set up dynamic fluid simulations for production shot assets.
Creature Head Modeling Polygon Modeling Techniques with Sean Mills | 2DVD | 7.78 GB
In this polygon modeling DVD, Sean Mills moves from relatively simple hard-surface forms to the creation of more complex and detail-oriented shapes. Sean introduces you to the principles of creating hi-res poly models by modeling the head of an intricately detailed 4-eyed creature, based on a maquette (sculpted by Neville Page).