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ZBrush to Photoshop: Character Design Tutorial with Scott Spencer
In this tutorial, Scott Spencer shows a professional workflow for creature design using Pixologic ZBrush and Adobe Photoshop, using ZBrush to develop ideations on a creature head. Attention is given to design, shape relationships, physiology, and character.
This character sculpture is taken to a finish using quick sculpting techniques Scott has developed to help in creating dynamic character designs under tight deadlines. The sculpture is then rendered and exported_to_Photoshop where_a_final pass of color and atmosphere is applied to tie the design together into a cohesive whole, ready for presentation to a director.