In this training video the instructor takes you
through the entire process of creating a fully bone based facial rig
which is transferable to next-gen game engines like Unreal Editor
3. This video focuses on facial bone rigging and animation. Most
game engines do not support blend shapes so it is imperative to know
how to create a solid facial rig with just using bones. With the
right rig and setup, it is possible to create stunning facial
animations in very short amounts of time. If you are a student this
video is great to become exposed to professional techniques in the
game industry.