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Home » 2011 » February » 03

Head Sculpting and Texturing ZBrush Techniques DVD-1
| HF | 1 DVDs |6.950 GB |

This 2-disc set takes an in-depth look at the design and creation of a detailed character head using Pixologic’s ground breaking software ZBrush. In over eight hours of lecture, Alex Alvarez sculpts a head from scratch using Zspheres and ZBrush’s arsenal of sculpting and detailing tools. Beginning with primitive shapes derived from Zspheres, the primary forms of the head are quickly blocked out to determine general proportion and design. Alex then refines the eyes, ears, nose, mouth and horn regions before moving into Projection Master to create surface details. Once the geometry is complete, the use of ZBrush as a texturing tool is demonstrated in the creation of high-resolution bump, color and specular maps. The creation of custom tileable Alpha libraries with ZBrush and Photoshop is also demonstrated. In conclusion, Alex shows how to integrate geometry, displacements and textures using Maya's native renderer and Mental Ray. Every step of the process is shown using real-time and timelapse video.

Category: Tutorials | Views: 928 | Added: defaultNick | Date: 03.02.2011 | Comments (0)



Eat 3D - Next Gen Facial Rigging for Games | 585 MB

 In this training video the instructor takes you
through the entire process of creating a fully bone based facial rig
which is transferable to next-gen game engines like Unreal Editor
3. This video focuses on facial bone rigging and animation. Most
game engines do not support blend shapes so it is imperative to know
how to create a solid facial rig with just using bones. With the
right rig and setup, it is possible to create stunning facial
animations in very short amounts of time. If you are a student this
video is great to become exposed to professional techniques in the
game industry.
Category: Tutorials | Views: 799 | Added: defaultNick | Date: 03.02.2011 | Comments (0)

Autodesk 3ds Max Techniques Collections
Engish | 1024 x 768 | 8.32 GB
HF | FS | FS

This is a collection video training about Autodesk 3ds Max software provide powerful, integrated 3D modeling, animation, rendering, and compositing that enable artists and designers to more quickly ramp up for production. The two versions share core technology and features, but offer differentiated experiences and specialized toolsets for game developers, visual effects artists, and graphic designers on the one hand, and architects, designers, engineers, and visualization on the other.

Category: Tutorials | Views: 1102 | Added: Maxo | Date: 03.02.2011 | Comments (2)

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