Master Classes 2011: Gareth Jensen - Creating Realistic Skin with Mari UPDATED
This class will focus on painting high-resolution organic texture maps for film industry production, utilizing the remarkably powerful and versatile texture painting software Mari. Gareth will demonstrate a range of tricks and techniques that he often utilizes to create the various qualities of lifelike and believable skin.
Gnomon Workshop : Environment Modeling for Games | .mov | 2.51Gb UPDATED
In this demonstration, Nate explains and shows the process by which a piece of concept art is interpreted and used to model out a game environment in Maya. In the process, Nate will explain various modeling tools, techniques, and workflows, as well as numerous theories and methods used to create game art.
Gnomon BTS - Matte Painting for Production with Jared Simeth
UPDATED
BEHIND THE SCENES (BTS) - это захватывающая серия DVD, разработаная для демонстрации создания кинематической последовательности в игре. В этой главе серии, Jared Simeth демонстрирует создание двух матированных картин.