James Paick a concept artist and owner of Scribble Pad Studios will illustrate the process in how he goes about designing environments for blockbuster games and films. This workshop will teach the fundamentals required to create world class environment concept art which will include thumbnails, perspective, and compsotion, lighting, and color theory. James will also talk about into the individual components required to stage a successful environment design and architectural ideas and concepts used to create compelling structures.
CG Master Workshops (CGMW) by CG Master Academy (CGMA) is an online community dedicated to helping artists develop and cultivate their creative talents. Filled with the best possible training around, our online demonstrations will help aspiring artists in their goals of becoming industry artists.
The workshops/classes are taught by the best in the industry; Individuals we like to call "Master's". These artists have years of experience and have worked for many of the major studios (including: Disney, Blizzard, DreamWorks, Pixar, Digital Domain, etc.) or renowned published artists, and are passionate about mentoring the next generation of artists. Our goal is to provide students with an environment that will help them retain the most from their education, in order to help them achieve their goals in becoming professional artists.
Instructor James Paick James is currently a freelance concept artist working for clients such as Naughty Dog, NCsoft, Trion, Liquid Entertainment, EA, Sucker Punch Studios, and Turbine Studios.