Characters Made Easy. Part 2: Texturing mp4/AAC 1280x800 12 hours 1.96GB
This tutorial, the second in the series of Characters Made Easy, guides you through the process of texturing a mouse character. Follow Martin K. Krol as he shows you how to use Polypainting, Texture Maps, ZAppLink, Projection Master and UVmaster, as well as, the use of Photoshop to create textures for use in ZBrush.
The ZBrush model of the mouse (untextured; no cage) is also included. You cannot directly export it to another application, but it's a useful learning aid. In part 3 of this series Martin will cover how to build a cage for your ZBrush creations. This extensive tutorial is delivered in a conversational style, in real time, and is not highly edited. It's as if you're looking over Martin's shoulder whilst he's teaching you in person.