This series introduces the essential techniques for creating digital sets and backgrounds, an area of visual effects growing in prominence. In this first disc of a series of three, visual effects designer Eric Hanson reviews architectural design principles then leads into setting up a scene with a tracked camera and live-action plate. Next, Eric illustrates efficient set modeling techniques using both NURBS and polygons. Finally, the lesson provides a broad review of camerawork, from motion control to camera projection. Throughout the disc, Eric uses a sample scene of an urban environment to highlight all essential steps. The lecture is designed for all advancing intermediate Maya artists.
* Architectural Design * 3D Tracking Issues * Worldspace Issues * Multi-node Camera Setup * NURBS Technique * Polygon Technique * Perspective Correction * Camera Projection
1. Essentials of Architectural Design 2. Setting Up Your Scene 3. 3D Tracking Setup and Issues 4. Set Modeling Technique w/ NURBS 5. Set Modeling Technique w/ Polygons 6. Misc Modeling Tricks 7. Final Project Design Layout 8. Camerawork Technique
Software:
* QuickTime Movie Player (Version 7.0 or higher) * Acrobat Reader (Version 5.0 or higher)