This series introduces the essential techniques for creating digital sets and backgrounds, an area of visual effects growing in prominence. In this second disc of a series of three, visual effects designer Eric Hanson covers the global illumination revolution, reviewing lighting principles specific to digital sets. He then leads into direct lighting techniques for both exteriors and interiors. Finally, the lesson highlights digital set texturing, including Adobe Photoshop techniques, and how to weather surfaces with procedural shaders. Throughout the disc, Eric uses a sample scene of an urban environment to highlight all essential steps. This series is designed for all advancing intermediate Maya artists.
1. Exterior Lighting - Direct Lighting Technique 2. Exterior Lighting - HDRI Lighting Technique 3. Exterior Lighting - Fill Shadow Technique 4. Interior Lighting - Direct Lighting Technique 5. Interior Lighting - Basic GI Lighting Technique 6. Creating Optical Effects 7. Creating Rich Background Shaders 8. Final Project Rendering