This ^series introduces the essential techniques for creating digital sets and backgrounds, an area of visual effects growing in prominence. In this third disc of a series of three, visual effects designer Eric Hanson begins with rendering a Maya scene into layers and passes, then leads into the various approaches for professionally compositing and integrating a digital set into a live-action background. He examines the main composite tree in Shake, illustrating the use of the various render passes including diffuse, specular, reflection, shadow, z-depth, effects and ambient occlusion. ^Throughout the disc, Eric uses a^ sample scene of an urban environment to highlight all essential steps. This series is designed~ for all advancing intermediate Maya artists.
1.Creating Render Passes in Maya 2.Compositing Setup in Shake 3.Z-Depth Integration and Compositing 4.Adding Environmental Effects 5.Final Project Composite Result