Saturday, 20.04.2024, 02:43welcome Guest | RSS
3D Studio
Search
Site Menu
Login form
Username:
Password:
Categories list
3D Models [143]
Tutorials [3043]
Books [86]
3Ds Photo [6]
Textures [39]
Magazines [215]
Footage [25]
Calendar
Add friend facebook
Friends Site




Код нашей кнопки:
Code of our button:


AD
NEWS PARTNERS

Archive


Home » 2011 » February » 23 » Gnom0nol0gy Vehicle Rendering in 3ds Max


20:14
Gnom0nol0gy Vehicle Rendering in 3ds Max


Gnomon0logy - Vehicle Rendering in 3ds Max

In this video Jeff Patton takes an in-depth look at how to create a realistic render of a vehicle in 3DS max using Mental Ray.


Jeff walks you through the process step by step and provides a solid foundation for you to be able to create your own renders and understand Mental Ray.
Specifically, Jeff covers the following items: Arch and Design Materials, Metallic Flake Paint Materials, Using a 3 Point Lighting Setup, Photographic Exposure Controls, Kelvin Controls, Texturing, The New Composite Map in 3DS Max 2009.

Please note that 3DS Max 2009 is REQUIRED.
Please note that the gamma settings are as follows:
Enable Gamma/LUT Correction = Enabled
Display Gamma=2.2
Bitmap Input Gamma=1.0
Bitmap Output Gamma=2.2

Download Links:

hotfile.com

Category: Tutorials | Views: 781 | Added: defaultNick | Tags: Gnomology, Max | Rating: 0.0/0


Total Comments: 0
Add a comment Only registered users can.
[ Register | Login ]
Мини-чат
news
AD
uploaded.to

Rapidgator.net

Our poll
Основная программа, которой вы пользуетесь : The main program you are using:
Total of answers: 2837
Archive of records
Statistics

Total online: 1
Guests: 1
Users: 0
IP
Statistics
Search