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Digital-Tutors : Exploring Animation Principles in 3ds Max 2011: Follow-through and Overlapping

In this collection of lessons we will learn about the Animation Principle of Follow-through and Overlapping.

In this course, we will explore the animation principle of Follow-through and Overlapping in 3ds Max. What should be considered when animating Follow-through and Overlap? Can Follow-through be automated to save time? We will answer these questions as we cover techniques for using this principle to help add more realism to our animations. By the end of this course, you will be more knowledgeable of Follow-through and Overlapping Action, which will help you create more natural-looking animations.
Category: Tutorials | Views: 925 | Added: defaultNick | Date: 27.01.2011 | Comments (1)

Architectural Techniques in Zbrush | 190mb

Sebastien Legrain, a master ZBrush artist shows you some very powerful Projection Master techniques he uses to create architectural and hard surface elements.

Category: Tutorials | Views: 923 | Added: Tato | Date: 23.01.2011 | Comments (1)




AsileFX - Getting Started with Vue 9 - Forest Creation (Included Files Project)
English | AVC 149 Kbps | 1270 x 750 5fps | AAC 50 Kbps | 378 MB
Genre: eLearning

The first volume in the Getting Started with Vue 9 training series, Forest Creation is a project based introduction to Vue 9 Infinite / xStream. No previous knowledge of Vue required.
Category: Tutorials | Views: 1112 | Added: defaultNick | Date: 23.01.2011 | Comments (0)

Digital-Tutors : Rendering Interiors with V-Ray for Maya
English | VP6F 782x646 | MP3 96 kbps | 638 MB
Genre: eLearning

In this series of lessons we will explore the various techniques and some helpful tips for setting up realistic lighting for an interior scene using V-Ray for Maya.

The ability to set up realistic lighting for an interior environment is a skill that is highly sought after in the CG industry. Problems to overcome, arise with every digital set. So we will be covering a lot of very common issues that you will want to be aware of such as using V-Ray lights to create physically-accurate light behavior, achieving realistic light bouncing in our scene, optimizing our render speed, using V-Ray materials to simulate a variety of surface types, using an external image-editing application to add some finishing touches to our renders, as well as many other tips, tricks, and techniques that will help you become a stronger, more effective rendering artist in V-Ray.

Category: Tutorials | Views: 798 | Added: defaultNick | Date: 22.01.2011 | Comments (0)

In this tutorial we will be going through the entire process of creating a detailed, high resolution Civil War Cannon using 3D Studio Max, xNormal and Photoshop. The entire pipeline is covered in detail, starting with the creation of the model and then moving onto Uvmapping and texturing.

Category: Tutorials | Views: 752 | Added: defaultNick | Date: 21.01.2011 | Comments (0)

This week The Gnomon Workshop adds to its library of professional production technique dvds with a new title by instructor Tim Jones of Digital Domain. Focusing on the essentials of compositing render passes from a 3D scene, "Multi-Pass Compositing” is a valuable demonstration for 3ds Max users looking to understand and maximize the benefits of this time saving technique. Tim shows how to efficiently control lighting, color, ambient occlusion and more.

Category: Tutorials | Views: 1031 | Added: defaultNick | Date: 21.01.2011 | Comments (1)

Sketch and Cell Rendering Tutorial

In this video Christophe Desse show us his workflow for the creation of his sketch and cell rendering in Maya 2009. This tutorial includes setting up the shaders and all the steps necessary to render them in Maya. He also details the compositing and finaling stages in Photoshop CSDownload the video tutorial here.
Category: Tutorials | Views: 875 | Added: defaultNick | Date: 21.01.2011 | Comments (0)

CGWhat - Robot Tutorial In Maya
Mp4 | 640x480 | 5h 08min | 1.01 GB

Maya Robot Tutorial Learn how to 3d model a cool robot. This is one of the best tutorials on cgwhat check it out.
Lesson on modeling robot in Maya, using Nurbs and Sub-D. This is really helpful training for you. I hope you like it ! Enjoy !

Category: Tutorials | Views: 867 | Added: defaultNick | Date: 21.01.2011 | Comments (0)

This DVD takes you through the artistic and technical process of sculpting a human head from a polygonal cube. In this DVD, Kevin Hudson shows why character modelers are moving away from Nurbs modeling and toward Polygon/Subdivision surface modeling, which allows more freedom to localize detail and work with texture. Follow along as Kevin considers and sculpts the various features of the face - nose, mouth, eyelids and ears - as he transforms this simple structure into something as complex as the human head.

Category: Tutorials | Views: 993 | Added: defaultNick | Date: 20.01.2011 | Comments (1)

After Effects & Mocha Tutorials By Mamoworld (2010/ENG)
English | mp4 | +Projects Files | 1280×720 | 23.976 fps | AA3 128 Kbps | 1.73 GB
Genre: Eleaning

Category: Tutorials | Views: 1002 | Added: defaultNick | Date: 20.01.2011 | Comments (0)

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