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Vehicle Modeling for Production Modeling Techniques
BEHIND THE SCENES (BTS) is a new and exciting DVD series developed to showcase the creation of a game cinematic sequence. The series follows a team of artists as they demonstrate their production techniques from concept phase to final rendered animation. This chapter in the series focuses on the vehicle featured in the cinematic, a futuristic helicopter designed by renowned Art Director Mark Goerner. Instructor Paul Schoeni takes the viewer step-by-step through the 3D modeling process in Maya, from simple proxy to final model. The viewer also gets to go behind the scenes and witness actual production meetings that discuss the design and creation of the helicopter.
Efficient Polygonal Modeling Workflow Working With the Art Director Creating a Proxy Model Creating a Detailed Helicopter Interior Creating a Detailed Helicopter Exterior Making Art Directed Revisions Preparing the Final Model for Production
1.Production Meeting with Mark 2.Workflow and Proxy Model 3.2nd Production Meeting with Mark 4.Bench and Ceiling Girders 5.Ceiling Center Piece 6.Small Parts and Floor Detail 7.Revisions to the Interior 8.Propellors and Gun Turret 9.3rd Production Meeting with Mark 10.Large Intake and Hull Shape 11.Hull Section Detail 12.Final Adjustments and Conclusion 13.Gentle Giant Tour 14.Outro