Digital Tutors - Curve-based Facial Rigging in Maya 2011
English | VP6F 782x646 | MP3 96 kbps | 2.03 GB Genre: eLearning
In this course we will cover tools and techniques for curve-based facial rigging in Maya.
We'll take the Facial Action Coding System approach of controls muscles
to mold facial expressions. Step by step, we'll construct a facial
control rig that is robust, sufficient, and animator-friendly. We'll
learn everything from how to deform a mesh by a curve's shape, to
creating controls for those curves that will provide the animator with
the functionality they need to create entertaining facial animations.
We'll also learn how utilize nodes and expressions to automate certain
components of our control rig. By the end of this course, you'll have
the fund of knowledge you need to create your own curve-based control
rigs that produce natural and appealing facial expressions.