Видео урок Introduction to Character Modeling от The Gn0m0n W0rksh0p автор которого Mark ...
В этом DVD, Mark Dedecker покажет этапы моделирования, скульптинга персонажей Next-Gen и создание UV сетки. Особое внимание в этом уроке уделяется созданию реалистичных форм и силуэтов. В уроке задействованы программы ZBrush и Maya.
Video tutorial Introduction to Character Modeling of The Gn0m0n W0rksh0p author is Mark ...
In this DVD, Mark Dedecker show the stages of modeling, sculpting characters in Next-Gen and the creation of UV mesh. Particular attention in this tutorial on creating realistic shapes and silhouettes. In the tutorial program involving ZBrush and Maya.
In this DVD, Neville offers alternative approaches to developing ideas, specifically for character concept development. There are times you want to approach a project with great specificity and then other times you want to put aside presumption and allow for "it” to happen to you. This DVD explores a few approaches to fostering "happy accidents” and ways to efficiently "see” quickly. Neville begins in Photoshop®, very quickly sketching random shapes and areas of value to "find" an image within. After discovering an intriguing image, he takes it to near completion, revealing the importance of staying open to new ideas as he develops a creature. From there he explores the same ideas for head and creature development using ZBrush's mirroring tool. Finally, he finishes with a sculpted ZBrush "sketch" showing ways to keep creativity alive while working in 3D. Instructor for this title: Neville Page