Home » 2010»November»12 » Digital-Tutors : 12 Principles of Animation in 3ds Max
08:40
Digital-Tutors : 12 Principles of Animation in 3ds Max
In this course, we will guide you through the 12 Principles of Animation in 3ds Max.
Why does my character's motion look so unnatural and
unappealing? How can my animations captivate an audience? What is
missing in my character's movement that will enable it to be more
convincing and entertaining? These are a few questions that will be
answered throughout this training, all with the help of the 12
fundamental rules of animation. Principle by principle, we'l venture
through understanding the meaning behind each question asked above, as
well as how each can and should be implemented for success. By the end
of this course, you will have the knowledge you need to create magnetic,
natural, and memorable character performances.
1. Introduction and Project Overview
3. Timing and Spacing for Readability
5. Beginning Our Pose to Pose Animation
7. Straight Ahead Action
9. Follow-through and Overlapping
11. Squash and Stretch for Volume
13. Adding Energy with Exaggeration
15. Checking for Subtle Arcs
17. Ease In and Ease Out and Moving Holds
19. Appeal for Personality
21. Understanding the Concept of Staging
2. Timing and Spacing for Weight
4. Timing and Spacing for Contrast
6. Concluding Our Pose to Pose Animation
8. Bridging Pose to Pose and Straight Ahead Action