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Digital-Tutors : Introduction to V-Ray for Maya 2011
Digital-Tutors : Introduction to V-Ray for Maya 2011 English | VP6F 782x646 | MP3 96 kbps | 861 MB
In this series of lessons we will be taking an introductory look at many of the rendering features found in V-Ray for Maya.
Using the V-Ray rendering engine, we can create highly realistic
renders inside of Maya, but understanding how to properly use the
rendering features of V-Ray is of critical importance. In these lessons
we will explore many tools and concepts of V-Ray such as the various
methods for simulating global illumination and understanding when each
of these methods should be used. We will also look at the specialized
V-Ray lights and how to properly use these lights in order to achieve a
high degree of realism. We will also learn how to utilize the V-Ray Sun
and Sky to create realistic outdoor lighting, we will learn how to
utilize some of the specialized V-Ray materials, how to render our
images into multiple passes, and exploring many additional rendering
features found in V-Ray.
1. Introduction and project overview
3. Working with V-Ray lights in Maya
5. Using the V-Ray IES light in Maya
7. Overview of the VRayMtl in Maya
9. Getting started with indirect illumination in V-Ray
11. Exploring Irradiance Maps in V-Ray
13. Saving and re-using indirect illumination data from V-Ray
15. Using the V-Ray 2-sided material in Maya
17. Adding V-Ray attributes to Maya cameras
19. V-Ray color mapping features in Maya
21. Rendering smooth geometry with V-Ray for Maya
23. Using V-Ray Render Elements in Maya
2. Understanding the V-Ray Image Sampler
4. Exploring additional V-Ray light attributes
6. Using Maya geometry as a V-Ray light source
8. Refraction attributes of the VRayMt in Maya
10. Utilizing Photon Maps in V-Ray
12. Understanding Light Cache in V-Ray
14. Creating detailed V-Ray caustic patterns in Maya
16. Working with V-Ray material overrides in Maya
18. Using the V-Ray Sun and Sky features in Maya
20. Creating image-based lighting with V-Ray for Maya