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Home » Tutorials
Software: 3D's Max, ZBrush, PhotoshopThis set of tutorials should give you a overall idea of the process of character creation. It does not go into technical details of the sofware that is being used, but should give you ideas and suggestions of different tools and methods in the process. This is the process I used to make characters during 2009, this means most tools have been updated and Zbrush now has Decimation Master or GoZbrush, while max has an improved
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PFlow Toolbox Office: Volume 1 - Beginner / Intermediate Guide to Particle Flow Tools: Box 1 & Box 3 Pro
This highly anticipated training kit from freelance particle and destruction effects guru Anselm v. Seherr-Thoss focuses on many of the advanced subjects for getting the most of the popular Particle Flow plug-in technologies: Box 1 (now included as part of 3ds Max 2010) and Box 3 Pro. This training course will give new users and intermediate professionals alike the ability to assemble complex Particle Flow systems using these advanced plug-in technologies. Create effects ranging from scripted fracturing of objects to using sound files to affect your particles' behavior. Tutorials that explain, ocean wakes, nanomites and precise alignment of particles to objects are included in this training course. Ansi takes you step-by-step through each effect and provides you with the start and end scene files to explore and dissect on your own as well. And as a little something extra, the training comes with over 20 bonus scene files that you can dive into on your own to see how Ansi creates some of the killer effects he's responsible for daily.
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Geekatplay Studio - Vue 8 Materials TutorialsEnglish | VP6F 1024x768 | MP3 96 kbps | 3.47 GB Genre: eLearning From A to Z, Vue materials, how they work and interact. This series contain 42 tutorials. Design to cover all aspects of creating and modifying any materials with in Vue application. Vue xStream - professional program for the simulation of landscapes, animation and rendering natural three-dimensional environments, has integration modules with software 3ds Max, Cinema 4D, LightWave, Maya and Softimage. Vue xStream 9 is designed for CG professionals can create and edit any scene, and provides many unique capabilities to create a landscape.
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Geekatplay Studio - Discovering Vue 8English | VP6F 1024x768 | MP3 96 kbps | 661 MB Genre: eLearning This series contain 22 tutorials that are designed specifically for beginners who’ve just started exploring the Vue application. Intermediate users who want a quick update on the new features in the Vue 8 application, will also benefit from this series. Each episode will guide you step by step, resulting in the creation of a complete project Vue xStream - professional program for the simulation of landscapes, animation and rendering natural three-dimensional environments, has integration modules with software 3ds Max, Cinema 4D, LightWave, Maya and Softimage. Vue xStream 9 is designed for CG professionals can create and edit any scene, and provides many unique capabilities to create a landscape.
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Durian Open Movie Project - Sinte DVD 1: NTSC (4 GB) DVD 2: PAL (8 GB) DVD 3: Extras (8 GB) DVD 4: Data (8 GB)
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Geekatplay Studio - Introduction to Vue 9English | H264 1920x1024 | MP3 54 kbps Vue xStream - professional program for the simulation of landscapes,
animation and rendering natural three-dimensional environments, has
integration modules with software 3ds Max, Cinema 4D, LightWave, Maya
and Softimage. Vue xStream 9 is designed for CG professionals can create
and edit any scene, and provides many unique capabilities to create a
landscape. Any scene can be downloaded directly to your favorite
program, including your entire ecosystem, all types of atmospheres,
cameras, lighting, plants, landscapes, etc. Because some items are
special (eg, ecosystem), xStream uses OpenGL technology to display their
more clearly and quickly. You can choose to enable this option or
change the screen resolution to speed up loading of large scenes.
Autonomous scene created in xStream, stored in a format vue combined
scenes are saved in native format 3D-applications, or may be divided
into the format 3D applications and vue format. In the latter case the
native scene in 3D-applications will refer to the vue scene.
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110. Depth Charge• Combine multiple explosions to create a Depth Charge • Build volumetric light and shadows with 3D passes
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В этом обучающем DVD от производителя The Gnomon Workshop инструктор
John Clark представляет процесс создания подводной среды и динамического
подводного окружения в Autodesk Maya. Он подробно разбирает процессы
создания морского дна, волнистую поверхность воды, плавающие элементы
композиции и другие особенности создания водной среды. Description from the official site:In this DVD, John presents the process of creating an underwater effects
shot, thoroughly explaining each step of the process from inception to
completion. Starting with an ocean bottom and a camera move, John shows
how to create underwater atmospheric conditions such as floating
particulate matter, photo-real bubbles, water fog and caustic light
rippling down through a wavy sea surface. John then uses Maya's Dynamics
syst
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Digital-Tutors : Match Moving and Compositing Pipeline in Maya 2011 and Nuke 6 | *.flv | +Project Files | 3.75 GBIn this series of lessons we'll learn how to take some footage and move
it through the entire MatchMover to Maya to Nuke pipeline to create a
finished shot.
We'll begin this project by solving four of our shots in
MatchMover and combining them in Maya into a cohesive 3d scene. Then
we'll create our last camera in Maya and match it. Once all our camera
are set-up, we'll learn how to model our object, create dynamics,
animate, texture and render our scene. We'll then jump into Nuke to do
some color treatment on our backgrounds and then composite our layers
together. Now, this is a long project that will take some time to
complete. If you get stuck or have any questions, please join our forums
and ask. We c
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Digital-Tutors : Introduction to V-Ray for Maya 2011 English | VP6F 782x646 | MP3 96 kbps | 861 MB In this series of lessons we will be taking an introductory look at many of the rendering features found in V-Ray for Maya.
Using the V-Ray rendering engine, we can create highly realistic
renders inside of Maya, but understanding how to properly use the
rendering features of V-Ray is of critical importance. In these lessons
we will explore many tools and concepts of V-Ray such as the various
methods for simulating global illumination and understanding when each
of these methods should be used. We will also look at the specialized
V-Ray lights and how to properly use these lights in order to achieve a
high degree of realism. We will also learn how to utilize the V-Ray Sun
and Sky to create realistic outdoor lighting, we will learn how to
util
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