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Digital-Tutors : Introduction to Camera Animation in 3ds Max
This course will provide you with a foundation for camera animation in Max.
We'll cover everything from creating turntables, to techniques
we can use to add more entertainment to our shots by camera animation
alone. We'll learn various ways we can rig cameras and even discuss shot
composition to make sure the audience knows who the significant players
and objects of interest are in our scene. By the end, you'll have the
knowledge you need to animate the camera confidently, producing results
that can captivate an audience.
1. Introduction and Project Overview
3. Creating a Turntable Animation
5. Animating a Fly-through
7. Creating Subtle Camera Animations
9. Camera Cuts and Close-ups
11. Shot Continuity
13. The Rule of Thirds
2. Working with Safe Frames
4. Setting up Camera Rigs
6. Animating the Camera to Follow a Dynamic Action