In this series of lessons we will explore a variety of techniques for
creating realistic lighting which can also convey a sense of mood and
atmosphere within Maya.
Throughout these lessons we will learn how to use lights and
shading network modifications to create the appearance of real light
sources, as well as using lights to call attention to particular areas
of our scene. This course will be placing emphasis on efficient
rendering practices, and some guidelines that you can use in your
day-to-day work to help your renders proceed as quickly as possible. We
will also take some time to learn how volume primitives and 3D textures
in Maya can be used to create complex volumetric effects within our
scene.